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Version - 04/09/2013 - 06:57 PM
Info: From today is the "Revelation" tool for Install, Update and Repair tasks in use!

Items are now multilingual

Item Logic conection to the Editor added

Collision Logic conection to the Editor added

Buttons in the Spaceship-Editor are now multilingual

Vorläufiger Spaceship-Editor Hintergrund wurde hinzugefügt

Kollsionsdatenverwaltung hinzugefügt

Komplette Überarbeitung des ListView GUI Controls

Spaceship-Editor is now unlocked

Zoom lock added

Version - 09/07/2013 - 08:35 PM

Messages in the "New Game" window are now multilingual

It is now checked if the savegame already exists

It is now checked in the window "New Game" if the savegame name is allowed

The "New Game" window can now send global notifications

The "New Game" window now has standard text in the text boxes

Added ship editor construction area

4 new spacecraft components added

Ship editor was Added (not released yet!)

"Restart information" are now Multilanguage

The change from game to the main menu is now available in the pause menu

Added options to the pause menu

Restart information added to the pause menu

Restart information added to main menu

The notification window now automatically resizes to the text

Added notification window

Text formatting properties can now be readed from labels

Saving settings is now possible

Language added to the options

The "Scan Info" is now Multilanguage

"Object Context" Control is now Multilanguage

Trade window was filled with placeholder items

Added trade window title

The number of known systems are now displayed in the HUD

Display functioning credits

The HUD element "Head Info" has been added

Adaptive scrolling speed in the scan result list

Scan results are displayed on the right botton in a list

Many new system names

Many new empire names

"ImperiumA.txt" "and" ImperiumB.txt "Added

"Imperien.txt" was Removed

Credits placeholder has been Removed

Primary game data will no longer be charged immediately on application start

Text management improfments

Source code optimization in the GUI logic

Creator text files are now assembled with line break instead of commas

Intro can be skipped with ESC, Space and Enter now

Revisions on file and folder names

The back button work now in the "New Game" window corectly

The maximum number of characters in text fields is limited to 255

Old game data is now properly cleared from memory when you repeatedly start a new game

Fixed a bug in the garbage collection (GC) transfer

Memory overflow by resource copies< eliminated

Version - 05/07/2013 - 01:40 PM

The name of the solar systems are now contains the type, color and hexadecimal Discovery Count

Systems Receive now names if they are discovered

Number of known solar systems add to the memory logic

Ship position is now shown in the galaxy view

Extended hyperspace course preview

Camera in the galaxy view now default fixed to Ship Center

Spaceship can now be navigated with left kick

Improved intro skip

Navigation to unseen systems is no longer possible

Window size of the "Exit Game" dialog was adapted to the text

Version - 04/07/2013 - 07:45 PM

Intro can now be skipped with the "ESC"

CybCore2 Engine Intro

Switched to the CybCore2 Engine

CybCore engine has been removed

Changed visibility and color of the scan radius

To the begining are only known systems visible

Cendesia logo is now fade in and out

Interaction with invisible systems is no longer possible

Version - 10/06/2013 - 11:05 AM

Improved resource management added for greater stability and speed

Inventory window was added to the interaction barrier logic

Inventory window is centered at the opening

Added to the inventory window

Player Information window is added to the interaction barrier logic

Trade window was added to the interaction barrier logic

Trading window is centered at the begining

Trade window can now be opened by right clicking on a space station

listview mode added to the "ListView" control

GUI ListView Control Added

Added trade window

Messages when loading a save game are now Multilanguage

"CendesiaLogik.dll" was removed

The ListView Control now not creates an empty area at the bottom of the list anymore

Game logic is now included again in the main application

Size and aspect ratio of nebula graphics are now considered when rendering

Context menus in the solar system view now consider the interaction barrier

Missing and incorrect strings in the language file no longer cause game crashes

Changing the number of nebula graphics is now possible

Deviation from the original size of the nebula generated now, no more graphical glitches

Version - 01/02/2013 - 10:10 PM

Systems can be found

"star Rename" window is now multilingual

"Pilot Information" window is now multilingual

Item Descriptions

sensors range

tweaks at the item logic

The game now checks on loading language files if the current line contains the "<|>" delimiter

The title of the "New Game" window is now translated

Version - 27/12/2012 - 00:45 PM

added "Language" property to "Settings.cfg"

"Settings.cfg" added to the game directory

Added "Save As" in the pause menu

Context menu in the galaxy view is now multilingual

"Debug" window is now multilingual

"Pause Menu" window is now multilingual

"Options" window is now multilingual

"Progress" window is now multilingual

"Jukebox" window is now multilingual

"Credits" window is now multilingual

"Quit Game" window is now multilingual

"New Game" window is now multilingual

"Credits" window is now multilingual

"Load Game" window is now multilingual

"Main Menu" window is now multilingual

Language files added

"New Game" button removed from the pause menu

Texts are encoded in Unicode

Language File format was changed to ". Csl" for better overview

Performance optimizations in the "Debug" window

Context menus are adapting to the current object

The HUD is now always visible

Uppercase and lowercase chars of the property name in the "Settings.cfg" file are now ignored

Version - 24/12/2012 - 10:45 PM

Context menus on planets, moons and space stations

exit window

mouse logic

"P" button opens the pilot information

pilot information

Keyboard keydown logic

Mouse click logic

"Window" Start command

Version - 16/12/2012 - 05:55 PM

display credits

Improvements to the HUD logic

First name, last name and gender can now be entered before a new game

The "New Game" window now has several steps

Players involved in the memory logic

Player: name, last name and gender

Player: Money

Player: Experience

Items included in the memory logic

Item logic

6 Provisional Galaxy layouts added

galaxy Preview

Selection of layouts in the galaxy "New Game" window

PictureBox GUI element added

Input field for the name of the galaxy in the "New Game" window

Players spaceship has now shield points (SP)

Players spaceship has now health points (HP)

"Enter" key to confirm the entries now in the "Rename" window

Multiplayer button in the main menu is now Disabled

Other errors in the mouse logic fixed

Fixed "No interaction with Subcontrol" error in the "Layers Container" Control

Action Bar is now centered correctly

Version - 09/12/2012 - 05:49 AM

added "Space Radar" song

New HUD mechanics

New HUD Icons

Name of the game window was on "Cendesia - Destiny of the Galaxy" changed

Now you receive error messages for missing textures

Late binding (Could lead to errors) in the mouse and keyboard logic eliminated

Failed to query the mouse, if the game has no focus bug fixed

Version - 06/12/2012 - 01:00 PM

Planets are displayed in the HUD

First song on the jukebox is now pre-selected

Stop button on the jukebox is only available when a song is playing or paused

Buttons are disabled when the song cannot be played

Game no longer crashes when a song on the jukebox can not be loaded

Version - 06/12/2012 - 11:23 AM

Space stations are displayed in the HUD

Space stations are created in populated systems

Moon positions have been adjusted

Version - 06/12/2012 - 03:30 AM

Game interaction no longer blocked when a GUI window is closed

Fixed errors when read out the hardware

Version - 06/12/2012 - 00:48 AM

Version number is displayed on the left bottom of the main menu

The main menu GUI window is now centered

The background of the main menu has been changed

Several crash causes eliminated when launching the game

Version - 05/12/2012 - 10:23 PM

"Fade" and "fade back" animation of the song names in the HUD

Song names remains on screen for a few seconds

View the current songs in the HUD

'C' button now centered the camera on the spaceship

Changed the starting position and size of the jukebox window

Changed the starting position of the debug window

Long file names are not drawn out of the laoding window listbox

Long song names are not drawn out of the listbox

Version - 05/12/2012 - 05:30 PM

Dialog placeholder has been removed

Interaction is now locked even when the mouse is over the "Rename" window

Version - 03/12/2012 - 09:04 PM

Interaction is disabled when the mouse is over a GUI window

The pause menu darkens the background stronger now

Interaction barrier divided among several of hardware levels

"ESC" Key is no longer disabled

The mouse hover HUD disappears when the mouse is disabled

Version - 03/12/2012 - 04:18 PM

"Pause" and "resume" possible

GUI Window "ClickExit" Event

Pause menu darkens the background

Pause menu window

"ESC" Button now opens the pause menu

Pathfinding pauses now correctly


See the Empire name in the HUD

Generating empire name

Systems save the empire name


Added empires in the memory logic


Random names of systems

Load Text Templates


New window design

Empire spread

game loading time shortened

Song change bug fix


Jukebox window

Grid changing repaired


Extended debug window


Players spaceship grid change

Hyperspace logic

Temporary trajectory

Jump range visualization

a lot more ...

Spaceship flies past the target, bug fixed


Desert planet

Metan planet

Lava planet

Ice planet

Stone moon

Status bar

Credits window

Action menu - slot fading

Action menu - slot numbering

Galaxy creation


a lot more ...

Sprite to 2D Sprite changed